[Freeciv-Dev] Re: Dangerous danger2
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On Fri, Oct 19, 2001 at 09:22:31AM +0200, Raimar Falke wrote:
> On Thu, Oct 18, 2001 at 05:51:20PM -0700, Paul Zastoupil wrote:
> > I was playing out a long game (yes, I was actually playing a game of
> > Freeciv) and I got a bunch of server spam:
> > Dangerous danger2 (%d) in %s. Beware of overflow.
> >
> > Its from "ai/advmilitary.c" line 377 of 1101
> >
> > int danger2 = 0; /* linear for walls */
> > <lots of stuff>
> > if (!igwall) danger2 += v * m / dist;
> > <lots of stuff>
> > if (!igwall) danger2 += v * m / dist;
> > <lots of stuff>
> > if (danger2 < 0 || danger2 > 1<<24) /* I hope never to see this! */
> > freelog(LOG_ERROR, "Dangerous danger2 (%d) in %s. Beware of overflow.",
> > danger2, pcity->name);
> >
> >
> > I didn't really research it much more than that (come on, I know better
> > than to go digging in the AI code). Anyone still alive that understands
> > this code?
>
> As it says it is a check for overflow.
>
> > Save game is available upon request.
>
> If it is reproduceable from the savegame, post it here or mail it to
> me.
ftp://ftp.freeciv.org/freeciv/incoming/dangerous.gz
Connect as Elros and start.
--
Paul Zastoupil
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