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[Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs
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[Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs

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To: Arien Malec <arien_malec@xxxxxxxxx>
Cc: Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Server/ruleset unification [Was [RFC PATCH] init_techs]
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 25 Sep 2001 08:36:47 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Sep 24, 2001 at 02:27:51PM -0700, Arien Malec wrote:
> > Yes this may true. I don't advocate this I just want to save us some
> > work. So what kind of constructs do we want/need?
> 
> First step is to specify the language, no?
> 
> Goals should be:
> 

> 1) Server language and ruleset language are the same
>    a) Rulesets are server scripts
>    b) Transformation tools exist to transform existing ruleset files into
> server scripts
>    c) Transformation tools exist to transform existing server scripts to new
> format (is this needed?)

Ack.

> 2) Server language can accomplish everything server command line and rulesets
> do
>    a) set/show/explain server variables
>    b) set/show/explain ruleset variables
>    c) create, remove, modify & display techs, units, nations, terrain,
> governments, players, city styles, buildings
>    d) stop/start/abort server
>    e) score, etc.

Ack.

        Raimar

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