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[Freeciv-Dev] Re: new playerdialog (v1.1)
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[Freeciv-Dev] Re: new playerdialog (v1.1)

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To: Karl-Ingo Friese <kif@xxxxxxxxxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: new playerdialog (v1.1)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 7 Sep 2001 13:39:50 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Thu, Sep 06, 2001 at 01:06:54PM +0200, Karl-Ingo Friese wrote:
> Hello again,
> 
> here the (hopefuly final) version of the new playerdialog.
> It fuly supports non-rectangular flags now, including
> scaling of the mask bitmap and drawing a correct (black)
> border around the scaled flags. Could someone try it out
> and tell me if it works as good as it does here?
> 
> Ingo
> 
> PS: If there are no further glitches, I suggest that the
>     two functions "gtk_scale_sprite" and
>     "get_sprite_bounding_box" are moved to either graphics.c
>     or gui_stuff.c. But this can be done lateron.

I have put this into my review queue.

        Raimar

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