[Freeciv-Dev] Re: new playerdialog (v1.1)
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On Thu, Sep 06, 2001 at 01:06:54PM +0200, Karl-Ingo Friese wrote:
> Hello again,
>
> here the (hopefuly final) version of the new playerdialog.
> It fuly supports non-rectangular flags now, including
> scaling of the mask bitmap and drawing a correct (black)
> border around the scaled flags. Could someone try it out
> and tell me if it works as good as it does here?
>
> Ingo
>
> PS: If there are no further glitches, I suggest that the
> two functions "gtk_scale_sprite" and
> "get_sprite_bounding_box" are moved to either graphics.c
> or gui_stuff.c. But this can be done lateron.
I have put this into my review queue.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"The BeOS takes the best features from the major operating systems.
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[Freeciv-Dev] Re: new playerdialog (v1.1),
Raimar Falke <=
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