[Freeciv-Dev] playerdialog (addon)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Something I forgot to mention ... as long as gtk_scale_sprite
is not moved to graphics.c you have to make ctor_sprite_mask
from graphics.c public. Its the function that creates a sprite
(with mask) and should IMHO be public anyhow.
gui_stuff and graphics are a little confusing. The (old)
scale function for bitmaps is located in gui_stuff.c but
gtk_crop_sprite in graphics.c. There are several functions
in graphics.h to manipulate - but non to create sprites.
This should be looked at ...
And before I forget: The (new) sprite scale function is
mainly done by Vasc. I just corrected a few minor bugs ;)
Ingo Friese
On Thu, 6 Sep 2001, Karl-Ingo Friese wrote:
> And here it actualy is ...
>
>
--
Karl-Ingo Friese
kif@xxxxxxxxxxxxxxxxxxxxxxxxxx
[Freeciv-Dev] Re: new playerdialog (v1.1), Raimar Falke, 2001/09/07
|
|