[Freeciv-Dev] new playerdialog (v1.1)
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Hello again,
here the (hopefuly final) version of the new playerdialog.
It fuly supports non-rectangular flags now, including
scaling of the mask bitmap and drawing a correct (black)
border around the scaled flags. Could someone try it out
and tell me if it works as good as it does here?
Ingo
PS: If there are no further glitches, I suggest that the
two functions "gtk_scale_sprite" and
"get_sprite_bounding_box" are moved to either graphics.c
or gui_stuff.c. But this can be done lateron.
--
Karl-Ingo Friese
kif@xxxxxxxxxxxxxxxxxxxxxxxxxx
- [Freeciv-Dev] new playerdialog (v1.1),
Karl-Ingo Friese <=
[Freeciv-Dev] Re: new playerdialog (v1.1), Raimar Falke, 2001/09/07
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