[Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897)
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On Mon, Aug 27, 2001 at 11:58:50AM -0700, Arien Malec wrote:
> Attached is the final (hopefully) version of the pop cost patch. After this,
Applied.
I found only one bug:
+ case AB_NOT_BUILD_UNIT:
+ {
+ char *us = get_units_with_flag_string(F_CITIES);
^^^^^^^^ This should be
F_ADD_TO_CITY
+ if (us) {
+ notify_player_ex(pplayer, punit->x, punit->y, E_NOEVENT,
> perhaps I'll take a try at factoring server/cityturn.c:city_build_stuff which
> must be one of the ugliest function in Freeciv!
Such cleanup is always welcome.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
checking for the vaidity of the Maxwell laws on this machine... ok
checking if e=mc^2... ok
checking if we can safely swap on /dev/fd0... yes
-- kvirc 2.0.0's configure
- [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897), (continued)
- [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897), Reinier Post, 2001/08/23
- [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897), Vasco Alexandre Da Silva Costa, 2001/08/23
- [Freeciv-Dev] identifier length (was: Pop cost patch (resending via bug system) (PR#897)), Reinier Post, 2001/08/23
- [Freeciv-Dev] Re: identifier length (was: Pop cost patch (resending via bug system) (PR#897)), Vasco Alexandre Da Silva Costa, 2001/08/23
- [Freeciv-Dev] Re: identifier length (was: Pop cost patch (resendingvia bug system) (PR#897)), Jason Dorje Short, 2001/08/23
- [Freeciv-Dev] Re: identifier length (was: Pop cost patch (resending via bug system) (PR#897)), Raimar Falke, 2001/08/24
- [Freeciv-Dev] Re: identifier length, Christian Knoke, 2001/08/24
- [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897), Arien Malec, 2001/08/27
- [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897), Raimar Falke, 2001/08/27
- [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897), Arien Malec, 2001/08/27
- [Freeciv-Dev] Re: Pop cost patch (resending via bug system) (PR#897),
Raimar Falke <=
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