[Freeciv-Dev] Re: [Patch] Introduction of turns
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On Mon, Aug 27, 2001 at 07:05:20PM +0200, Raimar Falke wrote:
> As pointed out before it is easier for client side ai planing to
> handle with turns instead of years. It may be possible to calculate
> the current turn from the current year but a far easier solution is to
> add a field to struct civ_game and two packets.
Two packets? Why not send it with the year?
> Raimar
--
Reinier
- [Freeciv-Dev] Re: [Patch] Introduction of turns, (continued)
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Raimar Falke, 2001/08/27
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Raimar Falke, 2001/08/27
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Ross W. Wetmore, 2001/08/27
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Jason Dorje Short, 2001/08/27
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Paul Zastoupil, 2001/08/27
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Trent Piepho, 2001/08/27
- Message not available
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Ross W. Wetmore, 2001/08/27
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Trent Piepho, 2001/08/27
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Raimar Falke, 2001/08/28
- [Freeciv-Dev] Re: [Patch] Introduction of turns,
Reinier Post <=
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Raimar Falke, 2001/08/28
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Reinier Post, 2001/08/28
- [Freeciv-Dev] Re: [Patch] Introduction of turns, Raimar Falke, 2001/08/28
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