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[Freeciv-Dev] Re: [PATCH] more small directional cleanups
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[Freeciv-Dev] Re: [PATCH] more small directional cleanups

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: Trent Piepho <xyzzy@xxxxxxxxxxxxx>, Freeciv-dev mailing list <freeciv-dev@xxxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [PATCH] more small directional cleanups
From: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>
Date: Tue, 21 Aug 2001 09:22:36 -0400

At 09:41 AM 01/08/21 +0200, Raimar Falke wrote:
>On Mon, Aug 20, 2001 at 04:46:05PM -0700, Trent Piepho wrote:
>> On Mon, 20 Aug 2001, Raimar Falke wrote:
>> > It looks like the discussion about this topic just stopped without
>> > coming to a conclusion what to do. And a big part of the thread was
>> > just about definitions. So I made as as explicit as possible. So what
>> > about "is_normalized_pos" and "ensure_normalized_pos"? Where
>> > normalized is from my A,B,C definition.
>> 
>> Well, way back before the latest definition thread started, someone, I
think
>> it was Jason or I, purposed is_normal_tile to compliment the function
>> is_real_tile.  The definition was the same as you used for your A,B,C sets.
>
>IMHO this all is about positions and not tiles. IMHO it should be
>called "normalized" instead of "normal" see the threads for reasons.
>
>       Raimar
>-- 
> email: rf13@xxxxxxxxxxxxxxxxx
> "SIGDANGER - The System is likely to crash soon"

Actually, calling it "tile" serves to remind one that these are gaming
coordinates which are only valid when talking about real tiles, and not
abstract coordinate positions as in a GUI window, for instance :-).

But map_pos serves a similar purpose, though not just "pos" alone.

Cheers,
RossW
=====



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