[Freeciv-Dev] Re: patch: Modified can_build_improvment()
[Top] [All Lists]
 
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
Ben Webb <ben@xxxxxxxxxxxxxxxxxxxxxx> wrote:
>       That would be most useful. If such a patch were added in to CVS,
> then I could try to tidy up the building effects code a little. (The last
> FreecivAC patch to Freeciv was rejected ostensibly for having too many
> blank lines and comments in it - well, the current impr-gen patch has
> virtually no comments in it...)
Hmm...well, this should put to rest the claim that others have made
that patches never get rejected strictly due to aesthetics...
-- 
Kevin Brown                                           kevin@xxxxxxxxxxxxxx
    It's really hard to define what "unexpected behavior" means when you're
                       talking about Windows.
 
- [Freeciv-Dev] Re: patch: Modified can_build_improvment(), (continued)
 
 
[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Sebastian Bauer, 2001/08/20
Message not available[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Jeff Mallatt, 2001/08/20
[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Ben Webb, 2001/08/20
Message not available[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Jeff Mallatt, 2001/08/20
[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Jeff Mallatt, 2001/08/20
[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Gregory Berkolaiko, 2001/08/21
 
 | 
 |