[Freeciv-Dev] Re: patch: Modified can_build_improvment()
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Ben Webb <ben@xxxxxxxxxxxxxxxxxxxxxx> wrote:
> That would be most useful. If such a patch were added in to CVS,
> then I could try to tidy up the building effects code a little. (The last
> FreecivAC patch to Freeciv was rejected ostensibly for having too many
> blank lines and comments in it - well, the current impr-gen patch has
> virtually no comments in it...)
Hmm...well, this should put to rest the claim that others have made
that patches never get rejected strictly due to aesthetics...
--
Kevin Brown kevin@xxxxxxxxxxxxxx
It's really hard to define what "unexpected behavior" means when you're
talking about Windows.
- [Freeciv-Dev] Re: patch: Modified can_build_improvment(), (continued)
[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Sebastian Bauer, 2001/08/20
Message not available[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Jeff Mallatt, 2001/08/20
[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Ben Webb, 2001/08/20
Message not available[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Jeff Mallatt, 2001/08/20
[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Jeff Mallatt, 2001/08/20
[Freeciv-Dev] Re: patch: Modified can_build_improvment(), Gregory Berkolaiko, 2001/08/21
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