[Freeciv-Dev] Re: [PATCH] is_normal_tile function
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--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote: > On Wed, Aug 15,
2001 at 09:41:17PM +0100, Gregory Berkolaiko wrote:
> > --- Jason Dorje Short <jshort@xxxxxxxxxxxxx> wrote:
> > > +***************************************************************/
> > > +int is_normal_tile(int x, int y)
> > > +{
> > > + return 0 <= y && y < map.ysize && 0 <= x && x < map.xsize;
> > > +}
> >
> > you might want to use Ross' geeky way of writing such things:
> >
> > return ((unsigned) y < (unsigned) map.ysize) && (....)
> >
> > or am I as usual missing something?
>
> It is interesting to see that even a simple function can be
> obfuscated.
I don't like it either but since it's virtually everywhere in Ross' patch
and I'm sure it's going to be accepted sooner or later, maybe things
should be more uniform?
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- [Freeciv-Dev] [PATCH] is_normal_tile function, Jason Dorje Short, 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Trent Piepho, 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Tony Stuckey, 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Miguel Farah F., 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Roy Tate, 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Raimar Falke, 2001/08/16
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Ross W. Wetmore, 2001/08/16
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