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[Freeciv-Dev] Re: [PATCH] is_normal_tile function
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[Freeciv-Dev] Re: [PATCH] is_normal_tile function

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] is_normal_tile function
From: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>
Date: Wed, 15 Aug 2001 21:58:37 +0100 (BST)

 --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote: > On Wed, Aug 15,
2001 at 09:41:17PM +0100, Gregory Berkolaiko wrote:
> >  --- Jason Dorje Short <jshort@xxxxxxxxxxxxx> wrote: 
> > > +***************************************************************/
> > > +int is_normal_tile(int x, int y)
> > > +{
> > > +  return 0 <= y && y < map.ysize && 0 <= x && x < map.xsize;
> > > +}
> > 
> > you might want to use Ross' geeky way of writing such things:
> > 
> > return ((unsigned) y < (unsigned) map.ysize) && (....)
> > 
> > or am I as usual missing something?
> 
> It is interesting to see that even a simple function can be
> obfuscated.

I don't like it either but since it's virtually everywhere in Ross' patch
and I'm sure it's going to be accepted sooner or later, maybe things
should be more uniform?

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