[Freeciv-Dev] Re: [PATCH] is_normal_tile function
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On Wed, Aug 15, 2001 at 09:58:37PM +0100, Gregory Berkolaiko wrote:
> --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote: > On Wed, Aug 15,
> 2001 at 09:41:17PM +0100, Gregory Berkolaiko wrote:
> > > --- Jason Dorje Short <jshort@xxxxxxxxxxxxx> wrote:
> > > > +***************************************************************/
> > > > +int is_normal_tile(int x, int y)
> > > > +{
> > > > + return 0 <= y && y < map.ysize && 0 <= x && x < map.xsize;
> > > > +}
> > >
> > > you might want to use Ross' geeky way of writing such things:
> > >
> > > return ((unsigned) y < (unsigned) map.ysize) && (....)
> > >
> > > or am I as usual missing something?
> >
> > It is interesting to see that even a simple function can be
> > obfuscated.
>
> I don't like it either but since it's virtually everywhere in Ross' patch
> and I'm sure it's going to be accepted sooner or later, maybe things
> should be more uniform?
I haven't looked at Ross' patch but I hope the patch didn't get
accepted containing constructs like the above.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Make it idiot-proof and someone will make a better idiot."
- [Freeciv-Dev] [PATCH] is_normal_tile function, Jason Dorje Short, 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Trent Piepho, 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Tony Stuckey, 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Miguel Farah F., 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Roy Tate, 2001/08/15
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Raimar Falke, 2001/08/16
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Ross W. Wetmore, 2001/08/16
- [Freeciv-Dev] Re: [PATCH] is_normal_tile function, Raimar Falke, 2001/08/17
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