[Freeciv-Dev] The way point setting...
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The line is neat that shows where the unit will move, and being able to
set points that he will hit with the 'g' key.
2 things...
1) the line seems to reveal the terrain of the land even when
undiscovered... ie, there is a big lake in it's path, and it the line
avoids the lake, thus revealing that this is inpassible land.
2) also, there is no way to undo the 'g' on a specific waypoint. let's
say you accidently hit the g key on a southern tile, and you actually
wanted to go north... you'll waste some movement because there's no way
to undo it.
- [Freeciv-Dev] Cleaning up configure.in, Thue, 2001/06/15
- [Freeciv-Dev] The way point setting...,
Jonathan Hogue <=
- [Freeciv-Dev] Re: Cleaning up configure.in, David Pfitzner, 2001/06/16
- [Freeciv-Dev] Re: Cleaning up configure.in, Vasco Alexandre Da Silva Costa, 2001/06/16
- [Freeciv-Dev] Re: Cleaning up configure.in, Greg Wooledge, 2001/06/16
- [Freeciv-Dev] Re: Cleaning up configure.in, Vasco Alexandre Da Silva Costa, 2001/06/16
- [Freeciv-Dev] Re: Cleaning up configure.in, Thue, 2001/06/17
- [Freeciv-Dev] Re: Cleaning up configure.in, Thue, 2001/06/17
- [Freeciv-Dev] Re: Cleaning up configure.in, Vasco Alexandre Da Silva Costa, 2001/06/17
- [Freeciv-Dev] Re: Cleaning up configure.in, Gaute B Strokkenes, 2001/06/17
- [Freeciv-Dev] Re: Cleaning up configure.in, Vasco Alexandre Da Silva Costa, 2001/06/17
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