[Freeciv-Dev] Re: WISHLIST: Goto cursor shows movecost (PR#717)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Mon, Mar 05, 2001 at 05:50:50PM -0700 or thereabouts, Jordan Crouse wrote:
> Ohh.. I like this idea. I think that CTP had something like this, when
> a unit was selected, it actually showed the route the unit would take,
> with a yellow line for the legal number of moves, and a red line for the
> further moves (along with a number). This was a very nice way to move a
> unit to a given spot without a ton of dialog boxes.
actually, a green line showing where it could move this turn, a yellow line
showing
further moves, and a red line where it couldn't move (like warrior over water,
for example).
> However, having said that, I am thinking that this wouldn't be trival to
> implement. Comments?
I once talked to thue about it, he said something about randomness (like when
you have
2/3 moves left, you have 66% chance of actually moving over the terrain).
but I guess it can be fudged a little and give an 'estimate' it'd be nice :)
Patrix.
--
"Serious error.
The site, vanished into dust.
Screen. Mind. Both are blank."
-- a Netpositive Haiku
|
|