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[Freeciv-Dev] Re: WISHLIST: Goto cursor shows movecost (PR#717)
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[Freeciv-Dev] Re: WISHLIST: Goto cursor shows movecost (PR#717)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: WISHLIST: Goto cursor shows movecost (PR#717)
From: Patrice LaFlamme <ewd@xxxxxxxxxx>
Date: Mon, 5 Mar 2001 20:30:59 -0500

On Mon, Mar 05, 2001 at 05:50:50PM -0700 or thereabouts, Jordan Crouse wrote:
> Ohh.. I like this idea.  I think that CTP had something like this, when
> a unit was selected, it actually showed the route the unit would take,
> with a yellow line for the legal number of moves, and a red line for the
> further moves (along with a number).  This was a very nice way to move a
> unit to a given spot without a ton of dialog boxes.

actually, a green line showing where it could move this turn, a yellow line 
showing
further moves, and a red line where it couldn't move (like warrior over water, 
for example).

> However, having said that, I am thinking that this wouldn't be trival to
> implement. Comments?

I once talked to thue about it, he said something about randomness (like when 
you have
2/3 moves left, you have 66% chance of actually moving over the terrain).

but I guess it can be fudged a little and give an 'estimate' it'd be nice :)

Patrix.

-- 
"Serious error.
The site, vanished into dust.
Screen. Mind. Both are blank."
 -- a Netpositive Haiku



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