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[Freeciv-Dev] Re: Dips. OOPS please read this one!
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[Freeciv-Dev] Re: Dips. OOPS please read this one!

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Dips. OOPS please read this one!
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Tue, 27 Feb 2001 14:31:36 -0500

At 2001/02/27 14:17 , Thue wrote:
>On Tuesday 27 February 2001 20:09, Jeff Mallatt wrote:
>> At 2001/02/27 13:50 , Thue wrote:
[snip]
>> >Diplchance is 80 to begin with - 80 percent chance to defeat defending
>> >diplomats! This should rather be around 20, no?
>>
>> From what I read when I implemented it, this (80% for diplchance) works out
>> to be very close to the Civ2 behavior.
>
>But then in civ 2 diplomats are way overpowered!

Yes, in Civ2 they *are* very powerful.

>We should lower that value considerbly in freeciv mode.
>We also need to raise the cost of inciting and bribing; they are way to
cheap 
>right now (as seen by the fact that many players builds diplomats
exclusively 
>for land warfare).

Some changes may be to the good.  Be careful with diplchance, however --
from what I recall (without looking at the code) it's very sensitive.
Lowering it too much could make diplomats completely useless.

jjm




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