[Freeciv-Dev] Re: Client scripting
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On Sat, Jan 27, 2001 at 12:49:33PM +0100, Raimar Falke wrote:
> On Sat, Jan 27, 2001 at 11:08:57AM +0000, Andrew McGuinness wrote:
> > Quoting Sune Kirkeby <sune@xxxxxxxxxxxxx>:
> >
> > o Server side "higher-level" functions available to both, like the
> > current server-side "goto" and "worklist" features.
>
> IMHO this is a bad idea. It will make the server more complex. It
> won't allow alternative implementations. There may be things which
> look like straight forward but aren't. Wouldn't it be nice if a "goto"
> would also allow units to use a ferry boat so they can go to another
> continent. See also the discussion about another way of doing
> auto-settle.
Well, I think the first answer is a scripting API in terms of which
ferryboat algorithms can be specified, whether you want to run
those algorithms in the server or the client.
> Raimar
--
Reinier
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