[Freeciv-Dev] Re: Client scripting
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
[ Reiner Post ]
> I think what we all secretly hope for is client-specified, server-side
> scripting.
Actually, what I am hoping for seems to be changing by the minute.
Right now I cannot decide, for instance, if what I would really like
better, is a either freeciv CORBA interface or scripting, be it client-
or server-executed.
Probably because I don't know enough CORBA (by any stretch of the
imagination)...
[ I.Q. ]
> At least not me. You're inviting people on the net to do whatever they
> like with your server. Or you will need to create a new language with
> limited functionality specifically for freeciv.
Not really, since many (if not all?) major, modern scripting languages
include restricted-execution of untrusted code in some form or another.
> Either way, it is going to be inflexible or bloating and always risky.
Inflexible can be fixed (obviously, by programming flexibility into the
scripting-interfaces), bloating I don't know about and, finally, if you
don't like risks I suggest you sever all net-connections.
Regards,
--
Sune Kirkeby | "Imagine, if you will, that there were no
http://mel.interspace.dk/~sune/ | such thing as a hypothetical situation..."
pgpd8JzoVQCkU.pgp
Description: PGP signature
|
|