[Freeciv-Dev] Re: BUG/PATCH: Overproduction problems (PR#670)
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fredagen den 26 januari 2001 05:22 skrev David Pfitzner:
> Really the main problem in the examples is the occurence of a big
> over-production by changing to something with small cost, whereas
> the micromanagement issue is about usually-small over-productions
> which occur during the normal course of producing things. So maybe
> there is some middle ground between rewarding micromanagement and
> loopholes in the examples, but its not clear to me right now...
In Alpha Centauri, an overproduction of 10 is allowed. It can probably be
changed in rulesets.
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