[Freeciv-Dev] Re: Is Civworld out of date?
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On 3 Jan 2001, at 19:39, Miguel Farah F. wrote:
> I downloaded the latest civworld, and I heavily suspect it hasn't been
> updated in a while (it wouldn't compile, it made references to
> structures in the Freeciv source code that weren't there (anymore?),
> etcetera).
>
> I'd like to know wether it is officially not being maintained.
If Thue hasn't taken over, it is officially not being
maintained, AFAIK - and I should probably know, being the one
who implemented the currently existing version. Sadly, I
currently just don't have the time to maintain it or even just
bring it up to date.
> I ask this because I intend to design a few maps of my own, and I can't
> do it with that package. Or, I could do the maps withthe CivII editor,
> IF there was a conversion program...
Hmm, contrary to what one might expect from the guy who
brought civworld into a useable state (for certain values of
useable...) and did the Earth maps, I designed the two maps
using nedit and a custom syntax highlighter, since the terrain
is just an ASCII map. A similar approach should be doable for
your editor of choice, as long as it supports syntax
highlighting, which really helps here.
Alternatives would be
a) trying out Thue's new version
b) getting the old civworld code, a version of Freeciv 1.8 (I
think), and the Perl(?) script which converts the old maps
into the new format. All of this should be available on
ftp.freeciv.org.
Bye,
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