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[Freeciv-Dev] Re: Is Civworld out of date?
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[Freeciv-Dev] Re: Is Civworld out of date?

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Is Civworld out of date?
From: Thue <thue@xxxxxxx>
Date: Thu, 4 Jan 2001 20:02:10 +0100

On Thursday 04 January 2001 19:48, Daniel Gudlat wrote:
> On 3 Jan 2001, at 19:39, Miguel Farah F. wrote:
> > I downloaded the latest civworld, and I heavily suspect it hasn't been
> > updated in a while (it wouldn't compile, it made references to
> > structures in the Freeciv source code that weren't there (anymore?),
> > etcetera).
> >
> > I'd like to know wether it is officially not being maintained.
>
> If Thue hasn't taken over, it is officially not being
> maintained, AFAIK - and I should probably know, being the one
> who implemented the currently existing version. Sadly, I
> currently just don't have the time to maintain it or even just
> bring it up to date.

It is not being maintained - and boy does alot of things change between 1.8 
and now! However, my version contains almost all the code and functionality.

> > I ask this because I intend to design a few maps of my own, and I can't
> > do it with that package. Or, I could do the maps withthe CivII editor,
> > IF there was a conversion program...
>
> Hmm, contrary to what one might expect from the guy who
> brought civworld into a useable state (for certain values of
> useable...) and did the Earth maps, I designed the two maps
> using nedit and a custom syntax highlighter, since the terrain
> is just an ASCII map. A similar approach should be doable for
> your editor of choice, as long as it supports syntax
> highlighting, which really helps here.
> Alternatives would be
> a) trying out Thue's new version

My new version is at least better than hand editing the save files, I would 
think.

> b) getting the old civworld code, a version of Freeciv 1.8 (I
> think), and the Perl(?) script which converts the old maps
> into the new format. All of this should be available on
> ftp.freeciv.org.

-Thue



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