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[Freeciv-Dev] Re: Embassy improvement
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[Freeciv-Dev] Re: Embassy improvement

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To: Piotr Sulecki <Piotr.Sulecki@xxxxxxxxxxxxx>
Cc: Erik Sandström <f98ersa@xxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Embassy improvement
From: phil hunt <philh@xxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 15 Nov 2000 18:54:34 +0000 (GMT)

On Tue, 14 Nov 2000, Piotr Sulecki wrote:
> > It would also be nice if the Embassy would let you know about his stats
> > in the demographics.
> 
> I'd like that, too.
> 
> And another idea: a 'gather info' spy action. The spy becomes a
> 'resident' in the city it's used against and disappears from view (and
> your control). While inside he sends you the full info about the
> target's demographics and/or overall military strength. He can be killed
> every turn by the defending diplomat/spy (percent chance, maybe 5%/10%
> per diplomat/spy) and has a chance (50%?) of dying in the revolt. You
> cannot get him back unless you conquer the city.
> 
> Your opinions, Sires?

A good idea, IMO.

-- 
***** Phil Hunt ***** 
"An unforseen issue has arisen with your computer. Don't worry your silly 
little head about what has gone wrong; here's a pretty animation of a 
paperclip to look at instead."
         -- Windows2007 error message





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