[Freeciv-Dev] Re: Sail River: Next Step
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* "Robert" == Robert Brady schrieb am Thu, 24 Aug 2000 18:10:55 +0100 (BST):
> On 24 Aug 2000, Gerhard Killesreiter wrote:
>> * "Erik" == Erik Sigra schrieb am Thu, 24 Aug 2000 19:08:06 +0200:
>>
>> >> In principle, roads should have a tech requirement too.
>>
>> > That is OK with me.
>>
>> So, what tech? Bridge-building? Masonry?
> Road-building? See a prototype of the start of a new techtree at
> <http://www.wholehog.fsnet.co.uk/robert//techs.ruleset>
Very nice!
I found a bug:
[advance_carpentry]
name = _("Carpentry")
~~~~~~~~
req1 = "Woodworking"
req2 = "Tools"
flags = ""
[advance_brickmaking]
name = _("Brickmaking")
req1 = "Fire"
req2 = "Stoneworking"
flags = ""
[advance_construction]
name = _("Carpentry")
~~~~~~~~
req1 = "Carpentry"
req2 = "Brickmaking"
flags = ""
And:
[advance_glassworking]
name = _("Glassworking")
req1 = "Coalmining" <=== Mining?
req2 = "Tools"
flags = ""
Also:
[advance_mining]
name = _("Mining")
req1 = "Food Preservation"
req2 = "Torches"
flags = ""
Why is Food Preservation a requirement to Mining?
[advance_coal]
name = _("Coal")
req1 = "Mining"
req2 = "None"
flags = ""
Since when has Mining been used to get Coal? The earlier method was to
get Coal from wood (charcoal).
[advance_physics]
name = _("Physics")
req1 = "Natural Philosophy"
req2 = "Optics"
flags = ""
There is no Optics, yet. Also Physics (Mechanics) was earlier known
than Optics (with lenses).
So I propose
[advance_roadbuilding]
name = _("Road-building")
req1 = "Mapmaking" <== you need to know where you want to get to
req2 = "Masonry" <== some knowledge on how to lay the fundaments
flags = "" would be usefull
I've set a follow-up to freeciv-data.
Cheers,
Gerhard
- [Freeciv-Dev] Sail River: Next Step, Erik Sigra, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Gerhard Killesreiter, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Erik Sigra, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Gerhard Killesreiter, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Erik Sigra, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Robert Brady, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step,
Gerhard Killesreiter <=
- [Freeciv-Dev] Re: Sail River: Next Step, Geoffrey Dunn, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Reinier Post, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Reinier Post, 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Wong TM (Huang Deming), 2000/08/24
- [Freeciv-Dev] Re: Sail River: Next Step, Geoffrey Dunn, 2000/08/25
- [Freeciv-Dev] roads (was: Sail River: Next Step), Reinier Post, 2000/08/25
[Freeciv-Dev] Re: Sail River: Next Step, Jules Bean, 2000/08/24
[Freeciv-Dev] Re: Sail River: Next Step, Geoffrey Dunn, 2000/08/24
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