[Freeciv-Dev] Re: fascism patch
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> And on governments: Is the Republic really that much more powerful than
> Monarchy?
Yes!!! (I don't really know about Democracy/Communism.) Civ I and II
put a serious penalty on Republic and beyond: in those governments you
could hardly fight any wars, because your senate would close a peace
behind your back, or an unfriendly action would throw yopu into anarchy.
This is arriving in Freeciv but it isn't quite there yet.
And I think this may be enough of a check on the power of Republic.
It is always possible to experiment with different government rulesets
of course.
--
Reinier
- [Freeciv-Dev] Re: fascism patch, (continued)
- [Freeciv-Dev] Re: fascism patch, Mathias Hasselmann, 2000/07/28
- [Freeciv-Dev] Re: fascism patch, Reinier Post, 2000/07/28
- [Freeciv-Dev] Re: fascism patch, Asher Densmore-Lynn, 2000/07/28
- [Freeciv-Dev] Re: fascism patch, Erik Sigra, 2000/07/28
- [Freeciv-Dev] Re: fascism patch, Erik Sigra, 2000/07/28
- [Freeciv-Dev] Re: fascism patch, Tomasz Wegrzanowski, 2000/07/28
- [Freeciv-Dev] Re: fascism patch, paulz, 2000/07/30
- [Freeciv-Dev] Re: fascism patch, Jed Davis, 2000/07/30
- [Freeciv-Dev] Re: fascism patch,
Reinier Post <=
[Freeciv-Dev] Fascism patch, Patrick Schmid, 2000/07/28
[Freeciv-Dev] Re: Fascism patch, Martin Willemoes Hansen, 2000/07/30
|
|