[Freeciv-Dev] Re: cities should not un-hide squares (PR#416)
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Den søn, 25 jun 2000 skrev Thue:
> > Here is a patch. But I really like it the way it currently is. We need to
> > make it a ruleset variable anyway, as the area is always shown in civ ctp
> > (and SMAC?), and I would like it to keep working like it is in current CVS
> > in freeciv mode. It is much nicer! :)
> >
> > I don't think it should go in so close to 1.11, and the patch is not
> > terribly tested ...
> >
> > -Thue
>
> But maybe it should anyway; it is pretty identical to the 1.10 behaviour,
> and there is currently a bug in {un}fog_pseydo_city_area() (though it does
> not lead to visible errors).
>
> -Thue
No, on second look there is not a bug. It is just not very nice as it is
now...
-Thue
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