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[Freeciv-Dev] Re: Diplomatic states patch
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[Freeciv-Dev] Re: Diplomatic states patch

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To: "Freeciv Development Mailing List" <freeciv-dev@xxxxxxxxxxx>, "Erik Sigra" <sigra@xxxxxxx>
Subject: [Freeciv-Dev] Re: Diplomatic states patch
From: "Sam BC" <sambc@xxxxxxxxxxxxxxxxxxx>
Date: Sun, 4 Jun 2000 17:31:33 +0100
Reply-to: <sambc@xxxxxxxxxxxxxxxxxxx>

Look below...

> -----Original Message-----
> From: Erik Sigra
> Sent: 04 June 2000 16:02
> To: freeciv-dev@xxxxxxxxxxx; Falk Hueffner
> Subject: [Freeciv-Dev] Re: Diplomatic states patch
>
> ----- Original Message -----
> From: "Falk Hueffner" <falk.hueffner@xxxxxxxxxxxxxxxxxxxxxxxx>
> To: <freeciv-dev@xxxxxxxxxxx>
> Sent: Sunday, June 04, 2000 3:07 PM
> Subject: [Freeciv-Dev] Diplomatic states patch
>
>
> > Hi,
> >
> > here's a patch with some changes for the diplomatic states ("pacts").
>
> > Declaring war from Neutral state doesn't harm reputation.
>
> Why shouldn't declaring war from Neutral state harm reputation? It is
> logical that when two civilisations are neutral to each other and one
> declares war to the other, the attacking civilisations reputation
> should be
> harmed. The attacked civilisations diplomatic state towards the attacking
> civilisation should automatically be set to war without reputation harm.
>
> Just my interpretation of how real life politics work.

I agree - certainly it shouldn't harm reputation as much as breaking a
ceasfire or peace accord, and even more less than breaking an alliance...
people who go around declaring war willy-nilly tend to get bad
reputations...

SamBC




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