[Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player b
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On Wed, 17 May 2000, Thue Janus Kristensen wrote:
>But if dereferncing means that it has to load the player struct into
>cache it makes a bigger difference.
>The pathfinding takes a long time because it checks a large number of
>tiles. In each of these checks a part is accesing these bitvectors, so I
>would think it could make a difference.
>
>Btw; maybe these oneilne functions like map_get_know() should be made into
>macros to avoid the overhead of a function call; is the saving worth it?
>Is there any reason not to?
Or what about making them inline which is effectively the same thing?
(Don't some compilers with sufficient flags already do that for short
functions, do they?)
Mika
_______________________________________________________________________________
But Captain -- the engines can't take this much longer!
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), (continued)
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), David Pfitzner, 2000/05/16
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Reinier Post, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Thue Janus Kristensen, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Reinier Post, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Jules Bean, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Reinier Post, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Thue Janus Kristensen, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Jules Bean, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Thue Janus Kristensen, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Thue Janus Kristensen, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug),
Mika Korhonen <=
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Thue Janus Kristensen, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Mika Korhonen, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Robert Brady, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Daniel Burrows, 2000/05/17
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Jed Davis, 2000/05/19
- [Freeciv-Dev] Re: somebody fix struct *player! (was: FoW remove player bug), Tony Stuckey, 2000/05/17
[Freeciv-Dev] Re: FoW remove player bug, Daniel Burrows, 2000/05/16
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