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[Freeciv-Dev] Re: #define $#@$%! template
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[Freeciv-Dev] Re: #define $#@$%! template

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To: Dan Gohman <gohmandj@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: #define $#@$%! template
From: Tomasz Wegrzanowski <maniek@xxxxxxxx>
Date: Thu, 27 Apr 2000 16:47:42 +0200

On Wed, Apr 26, 2000 at 10:32:32PM -0500, Dan Gohman wrote:
> On Wed, Apr 26, 2000 at 07:44:42PM -0700, paulz@xxxxxxxxxxxxxx wrote:
> > 
> > Please read the freeciv-dev archives (http://arch.freeciv.org) for more
> > enlightening details.
> 
> I have now searched through the archives and am enlightened. The primary
> reason cited by developers for using C is portability.
> 
> I don't know what platforms people are running freeciv on these days, but if
> switching to C++ would mean that some of these platforms would no longer be
> able to compile freeciv, then that is a good enough reason to stick with C.

Does any such platform exist ???



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