[Freeciv-Dev] authentication required (was: The guy from .algonet.se)
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freeciv-dev@xxxxxxxxxxx (Freeciv developers) |
Subject: |
[Freeciv-Dev] authentication required (was: The guy from .algonet.se) |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Tue, 21 Mar 2000 09:59:55 +0100 |
> > Well to be accurate, only one of the class C's they have for dailups was
> > blocked. I have seen him on at least 3 class C's. While I would like
> > to see him go away as much as the rest of you, I think we need a better,
> > real solution for this kind of thing. Ideas?
Daniel Burrows's patch!
> Would it maybe help to give users accounts linked to email addresses?
I don't know. Complicates the system without really solving the problem.
> It might also help to prevent players from automatically getting command
> access to the server until they've played some number of games (although this
> idea needs some work for cases where, eg, several players who haven't
> played enough games all join the same server without any command-privileged
> players)
This is the idea of 'karma', used by IRC bots and on sites like
www.slashdot.org. (Robert suggested we should look at www.advogato.org
for ideas.) Every user gets a rating, which is affected by certain
actions, or by explicit updates by other players, and this rating
determines the user's privileges. But I don't think we have nearly
enough Freeciv players to get such a system off the ground.
Wouldn't it be enough to recognise a user and give him (m/f) the
command level he had in the previous game? The information can be
kept per server (.civserverrc) or in a central repository.
> This obviously won't work right now, but the server and client could be
> modified to support (not require!) this sort of authentication in future
> versions, perhaps?..
Definitely!
> (and yes, I'm afraid this probably qualifies as a subtle plug for the auth
> patch..)
Yes, we need that. With cookie-based authentication (with or without a
password) we can set up a blacklist system: IP ranges can be on the ban
list, individual users (as identified by their cookies, stored in
.civclientrc or a similar file) can be on the allow list, overriding
the IP-based ban. The same system can be used to determine cmdlevels.
> Daniel
--
Reinier
- [Freeciv-Dev] Re: The guy from .algonet.se, (continued)
- [Freeciv-Dev] Re: The guy from .algonet.se, Paul Zastoupil, 2000/03/20
- [Freeciv-Dev] Re: The guy from .algonet.se, Arkadiusz Danilecki, 2000/03/20
- [Freeciv-Dev] Re: The guy from .algonet.se, Daniel Burrows, 2000/03/20
- [Freeciv-Dev] Re: The guy from .algonet.se, Paul Zastoupil, 2000/03/20
- [Freeciv-Dev] Re: The guy from .algonet.se, Reinier Post, 2000/03/21
- [Freeciv-Dev] Re: The guy from .algonet.se, Daniel Burrows, 2000/03/21
- [Freeciv-Dev] Re: The guy from .algonet.se, John Goerzen, 2000/03/21
- [Freeciv-Dev] Re: The guy from .algonet.se, Reinier Post, 2000/03/21
- [Freeciv-Dev] Re: The guy from .algonet.se, Daniel Burrows, 2000/03/21
- [Freeciv-Dev] Re: The guy from .algonet.se, John Goerzen, 2000/03/23
- [Freeciv-Dev] authentication required (was: The guy from .algonet.se),
Reinier Post <=
- [Freeciv-Dev] Re: authentication required (was: The guy from .algonet.se), Daniel Burrows, 2000/03/21
- [Freeciv-Dev] Re: authentication required (was: The guy from .algonet.se), Vasco Alexandre Da Silva Costa, 2000/03/21
- [Freeciv-Dev] Re: authentication required (was: The guy from .algonet.se), Reinier Post, 2000/03/21
- [Freeciv-Dev] Re: authentication required (was: The guy from .algonet.se), Paul Zastoupil, 2000/03/21
- [Freeciv-Dev] Re: authentication required (was: The guy from .algonet.se), Jules Bean, 2000/03/21
- [Freeciv-Dev] Re: The guy from .algonet.se, Robert Brady, 2000/03/20
- [Freeciv-Dev] Re: The guy from .algonet.se, Thue Janus Kristensen, 2000/03/20
- [Freeciv-Dev] Re: The guy from .algonet.se, Robert Brady, 2000/03/20
- [Freeciv-Dev] Re: The guy from .algonet.se, Thue Janus Kristensen, 2000/03/20
- [Freeciv-Dev] Re: The guy from .algonet.se, Thue Janus Kristensen, 2000/03/20
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