[Freeciv-Dev] Re: Some questions
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Mon, Jan 03, 2000 at 02:52:33PM -0500, Jeff Mallatt wrote:
> >Also is it possible to implement a strict turn order on unit movement
> >ala civ2, instead of units of all nations moving simultaneously?
> >I would think it would be great as a server option, allowing both forms
> >of play. (Or am I missing something here? :)
>
> Are you asking for strict turn order amongst the AI players (and the AI
>controlled units of human players), during the AI phase, or amongst the
>human players during normal play as well?
I'd like the last.
Absolutely and totally the whole nine yards strict turn based.
Diplomacy becomes an issue, as does rearranging city workers.
--
Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
"And they said work hard, and die suddenly, because it's fun."
-Robyn Hitchcock.
|
|