[Freeciv-Dev] Re: New Rapture_size in 1.9.0 (PR#194)
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At 1999/12/20 02:05 , Mike Jing wrote:
>OK, here is what I have done (also see attached patch):
This looks really great.
The only thing I noticed was that in plrhand.c, you used
secfile_lookup_int() to fetch the value for the .rapture field. This would
make all old save files incompatible. So, I changed to it
secfile_lookup_int_default(), and used a value of 0 (zero) for the default.
>One thing that bothers me is that the variable "anarchy" is not handled in
>client/packhand.c and common/packet.c along with the other city info.
>That's why I didn't modify these files to include the new "rapture"
>variable. But is this correct? Could this have been overlooked when the
>"anarchy" variable was added? Is this a problem at all?
The .anarchy field is not used in the client, so it doesn't need to be
transmitted. The same goes for your .rapture field.
>Please take a look at the attached patch and see if I have done something
>wrong. Thanks in advance.
I didn't notice any problems.
>P.S. I tried to test it but the server hang before I could turn up the
>luxury. I submitted a bug report on that with the game save file. Please
>take a look at it and see what was wrong. I will start another game and try
>it again.
I did some very cursory testing, and it all seems to work!
jjm
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