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[Freeciv-Dev] Re: New Rapture_size in 1.9.0 (PR#194)
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[Freeciv-Dev] Re: New Rapture_size in 1.9.0 (PR#194)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: New Rapture_size in 1.9.0 (PR#194)
From: idjason@xxxxxxxx
Date: Thu, 16 Dec 1999 21:41:42 +0000


mike_jing@xxxxxxxxx wrote:
> 
> Full_Name: Mike Z. Jing
> Version: 1.9.0
> Distribution: Built from source
> Client: Gtk+
> OS: Linux (Redhat 6.0)
> Submission from: (NULL) (128.59.42.58)
> 
> According to NEWS, Rapture_size is now 3 in 1.9.0, and in fact it works.
> However, it might appear broken because the game message on celebrating
> cities does not appear for cities of size 3 or 4, while you can see they
> are actually in rapture because they do grow 1 size bigger after each
> turn under the right form of government.  The same problem exists in City
> Report, where cities of size 3 or 4 which should be in rapture are not
> indicated as such.  And finally, the in-game help on Happiness still says
> Rapture_size is 5.  This is not a major problem but it did lead to some
> of my confusion over this issue.
> 
> As a side note, maybe we should add a celebration icon for cities in
> rapture?  Because cities in disorder are marked with a lightening bolt,
> maybe we can add some fireworks or something for the celebrating cities.
> This is mostly cosmetics but it would be nice.

 Actually it could be more than cosmetic in some cases, like when you're
trying
to grow your cities.

> A more useful graphics addition would be, say, smoke for polluting cities
> (cities with pollution>0, not after the pollution has already affected
> city quares) so that they are more visible.  For now the user has to check
> the Demographic Report to see if there is any pollution, and it's hard to
> find which cities are actually producing it.  Also the amount of pollution
> of each city should be included in the City Report (F1).

 Definitly a usefull feature. I hope someone will inplement it soon.
Also
different smoke cloud sizes for different amounts of pollution would be
good.

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