Re: [Freeciv-Dev] Races ruleset - patch
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> The races.ruleset file contains what is needed to fill struct
> player race, default race leader names and cities. It is
> almost a copy of what wasinitialized in city.c and player.c.
> The rest is like any other rulesets: load and send to the client.
> I also had to update a bit selecting races, because rulesets
> were sent after that, so some information (races names and leaders)
> have to be sent in 'select race' request.
> There can still be only 14 races, but you can replace the existing
> ones with whatever you like.
> I have changed the russian city names, now there are only cities
> from Russia, no cities from former Soviet Union, that are now
> in independent states like Ukraine.
Sounds good! I hope it will soon be able to implement more
Nations/Races.
--
Best regards
Martin Willemoes Hansen
--------------------------------------------
E-Mail mwh@xxxxxxxxxxxx
IRC MWH/DR_NICK ; ircnet, openprojects
ICQ 11597690
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Re: [Freeciv-Dev] Races ruleset - patch, Ed Cogburn, 1999/08/26
Re: [Freeciv-Dev] Races ruleset - patch, Reinier Post, 1999/08/29
Re: [Freeciv-Dev] Races ruleset - patch, Ed Cogburn, 1999/08/29
Re: [Freeciv-Dev] Races ruleset - patch, Martin Willemoes Hansen, 1999/08/29
Re: [Freeciv-Dev] Races ruleset - patch,
Martin Willemoes Hansen <=
Re: [Freeciv-Dev] Races ruleset - patch, David Pfitzner, 1999/08/29
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