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Re: [Freeciv-Dev] Tiles

Re: [Freeciv-Dev] Tiles

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To: Artur Biesiadowski <abies@xxxxxxxxx>
Cc: Freeciv Dev <freeciv-dev@xxxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] Tiles
From: Martin Willemoes Hansen <mwh@xxxxxxxxxxxx>
Date: Sat, 17 Jul 1999 15:06:11 +0000

> I'm using 45x45 tileset version 1.1 (downloaded separately).
> It seems to me that river squares are reversed - at offset zero there is
> a lake (river not connected to any other square), where all other types
> put 'connected at all sides' square there. Is this bug in tileset or
> client should handle it (if latter, why ?).
> Second thing - why in packet_tile_info known value has to be checked
> agains being >= TILE_KNOWN instead of just == TILE_KNOWN ? What is a
> difference between various higher values ?

I dont know if that version is as updated as the one in the distro ..
David do you know about that?

Best regards

Martin Willemoes Hansen

E-Mail  mwh@xxxxxxxxxxxx
IRC     MWH/DR_NICK ; ircnet, openprojects
ICQ     11597690               

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