Re: [Freeciv-Dev] Tiles
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> I'm using 45x45 tileset version 1.1 (downloaded separately).
>
> It seems to me that river squares are reversed - at offset zero there is
> a lake (river not connected to any other square), where all other types
> put 'connected at all sides' square there. Is this bug in tileset or
> client should handle it (if latter, why ?).
>
> Second thing - why in packet_tile_info known value has to be checked
> agains being >= TILE_KNOWN instead of just == TILE_KNOWN ? What is a
> difference between various higher values ?
I dont know if that version is as updated as the one in the distro ..
David do you know about that?
--
Best regards
Martin Willemoes Hansen
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