Re: [Freeciv-Dev] PATCH: AI governments + PATCH hell level
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Nicolas Brunel wrote:
> > - Do we want the AI to be able to change governments at all levels?
> > - Should we create a new level (as Nicolas suggested) ?
> > - Or should we allow the AI to switch between different governments
> > at the hard level (or normal too)?
>
> I like also the third option. May be we can leave the 'hell' level and
> rename it 'test' level. It can be usefull for other AI patches.
Keep in mind that once the struct government stuff goes in,
then _all_ AI skill levels will need some sensible method of
evaluating governments. (Well, unless the stuct government
stuff includes extra information to specify "simple" choices.)
I would prefer that all skill levels choose all governments,
but maybe easier levels are more likely to make a bad government
choice :-)
-- David
|
|