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Re: [Freeciv-Dev] PATCH: AI governments
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Re: [Freeciv-Dev] PATCH: AI governments

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To: rizos@xxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] PATCH: AI governments
From: Nicolas Brunel <brunel@xxxxxxxxxxxxxxxxxxxx>
Date: Wed, 7 Jul 1999 18:10:40 +0000 (GMT)

+    if (strcmp(pplayer->name,"old000")>0 &&
strcmp(pplayer->name,"old999")<0)
+       ai_eval_buildings_old(pcity);
+    else
+       ai_eval_buildings(pcity);

Now, one knows what name to use to have pre-rizo AIs vs rizo AIs.

Best regards,


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