Re: [Freeciv-Dev] Debian package finally, and freeciv.desktop
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To: |
FreeCiv Developers <freeciv-dev@xxxxxxxxxxx> |
Subject: |
Re: [Freeciv-Dev] Debian package finally, and freeciv.desktop |
From: |
Lalo Martins <lalo@xxxxxxxxxx> |
Date: |
Fri, 11 Jun 1999 15:19:27 -0300 |
On Thu, Jun 10, 1999 at 11:38:21PM -0500, Chris Lawrence wrote:
>
> I happened to do a cvs checkout of the freeciv source today (I was
> thinking about a couple of ideas, like writing some AI to make
> settlers connect cities and maybe hacking together some Python code
> that will act like a client to experiment with) and did a Debian build
> on a Pentium box at work; the Xaw3d client seems to work OK, but the
> "gtk" client is actually linked against Xaw! (I think it picked up
> the wrong binary or something after building... it dumps core like the
> xaw binary w/o a wrapper, so I assume that's what happened.)
I need to add a little error-checking to the rules. The gtk
client is the "default" build, so if it needs some "configure"
options - for example, if gtk is in some non-standard place -
and does not find gtk, it builds the stuff linked with xaw
instead of failing.
Also, if you have the potato version of xaw-wrappers, the xaw
binary should not crash! (See below for possible explanation)
> Also, all of the client packages provide the civclient and civserver
> manpages; in fact, so does the server package.
This tells me you checked the stuff out _before_ my last checkin
(made around the same time I sent the message that started this
thread). The last one fixes some stuff - including this one -
but it still won't error-check the gtk build.
[]s,
|alo
+----
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I am Lalo of deB-org. You will be freed.
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