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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Freeciv suggestions
From: Michael Robert Thomson <robertt@xxxxxxxxxxxxxxxx>
Date: Thu, 27 May 1999 15:57:02 +0000

Not really new suggestions, just modifications.

Currently cities are too easy to buy. Especially near the capital,
cities not suffering from Civil disorder/unhappy people
should cost a lot more.  Obviously remote cities would be more
susceptible to revolt, but cities within a few squares of
the capital should be very expensive indeed.

Also military units should be able to move off a ship directly into an
empty city. Why wouldn't they be able to in real life?
One way to do this would be to let any military unit attack a city
directly from boats, but to signify their vulnerability in landing,
non-marines could have their attack values reduced to 1 for the move.
Thus attacking a defended city with catapults from a
boat would be possible, but stupid.

And maybe some of the less popular wonders should be enhanced a bit,
e.g. by having their duration extended.
Currently the Hanging Gardens, King Richards Crusade, the Oracle and
possibly the Great Wall all seem a lot weaker
than the other wonders. Some of the weaker wonders from Civ I were
modified for Civ II because they proved unworth-while.
And how about implementing Marco Polo's embassy?



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