Complete.Org: Mailing Lists: Archives: freeciv-dev: May 1999:
Re: [Freeciv-Dev] Freeciv suggestions
Home

Re: [Freeciv-Dev] Freeciv suggestions

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Peter Schaefer <schaefer@xxxxxx>
Cc: Michael Robert Thomson <robertt@xxxxxxxxxxxxxxxx>, Freeciv Development <freeciv-dev@xxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] Freeciv suggestions
From: Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx>
Date: Fri, 28 May 1999 11:27:06 -0500

On Fri, May 28, 1999 at 05:16:38PM +0200, Peter Schaefer wrote:
[rearranged for better response relevance]
> If it is a unit, it is the missing shields times two 
> plus the square of the missing shields divided by twenty,
> if it is an improvement, it is just twice the missing shields.
> If the city hasn't build not a single shield of it yet,
> buying costs double.
> (Why not the same formula, btw. ?)

        Because Civ1 didn't use the same formula.  I haven't checked
whether Civ2 did or not.
        Those formulae perfectly match Civ1.
-- 
Anthony J. Stuckey                              stuckey@xxxxxxxxxxxxxxxxx
"When I was young, the sky was filled with stars.
 I watched them burn out one by one."  -Warren Zevon

[Prev in Thread] Current Thread [Next in Thread]