Complete.Org: Mailing Lists: Archives: freeciv-dev: May 1999:
Re: [Freeciv-Dev] a suggestion
Home

Re: [Freeciv-Dev] a suggestion

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Greg Wooledge <wooledge@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] a suggestion
From: Stephen Hodge <stephenh@xxxxxxxxxx>
Date: Sun, 23 May 1999 12:57:53 +1000

Greg Wooledge wrote:
> Martin Willemoes Hansen (mwh@xxxxxxxxxxxx) wrote:
> > The freeciv mode could be for stuff we want in freeciv but doesnt belong
> > in the civ I, civ II or civ:ctp modes. The freeciv mode and the civ:ctp
> > mode could be built from the present civ II mode.
> 
> There's a much bigger difference between Civ2 and CTP than there is
> between Civ1 and Civ2, in terms of game mechanics.  While I think it
> may be possible to build a CTP mode into the game, it would have to
> pretty much dominate the code -- the Civ2 and Freeciv modes would then
> become the special cases, as Civ1 is the special case now.

I would have thought that the FreeCiv mode will tend to be more like CTP, so
CivII would join Civ as a special case.

Regards,
Steve Hodge

[Prev in Thread] Current Thread [Next in Thread]