Re: [Freeciv-Dev] Patch for split unit bitmaps (exploded tilesets)
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David Pfitzner <dwp@xxxxxxxxxxxxxx> writes:
> Sverker Wiberg wrote:
>
> > So here are my unit-split patch a third (and
> > hopefully last) time. The exploded bitmaps were in my previous
> > submission, in a base-64 tarball.
>
> Do people generally think its a good idea to have the bitmaps
> split up like this? I can see some cases where it would be
> useful, but also others cases where having a single units.xpm
> would be more convenient.
I think the best would be to have a config file which gives for each
tile the file name, x, y, w and h. So you can have one big or lots of
small pixmaps, as you like it.
Falk
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