Re: [Freeciv-Dev] Patch for split unit bitmaps (exploded tilesets)
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Sverker Wiberg wrote:
> So here are my unit-split patch a third (and
> hopefully last) time. The exploded bitmaps were in my previous
> submission, in a base-64 tarball.
Do people generally think its a good idea to have the bitmaps
split up like this? I can see some cases where it would be
useful, but also others cases where having a single units.xpm
would be more convenient.
?
-- David
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