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[Freeciv-Dev] Patch for split unit bitmaps (exploded tilesets)
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[Freeciv-Dev] Patch for split unit bitmaps (exploded tilesets)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Patch for split unit bitmaps (exploded tilesets)
From: Sverker Wiberg <sverkerw@xxxxxxxxxxxx>
Date: Thu, 5 Nov 1998 23:12:06 +0100

Here is the patch I promised, with the units tileset broken up into
individual X Pixmaps. As the CVS server hasn't come up yet, I post the
patches here instead (as a unified diff against 1.7.1).

All the new XPM files (well, they *are* new, at least as files; but
the originate from old data/units.xpm) make this patch larger than it
otherwise should be. By the way, I'm not at all happy with
`unknown.xpm', the default pixmap for unused units.

Cheers!

Attachment: freeciv-1.7.1.patch-split_units.gz
Description: FreeCiv 1.7.1 patch (exploded units tileset)


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