Complete.Org: Mailing Lists: Archives: freeciv-data: May 2002:
[freeciv-data] Re: natural city names changed

[freeciv-data] Re: natural city names changed

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-data@xxxxxxxxxxx
Subject: [freeciv-data] Re: natural city names changed
From: Miguel Farah <miguel@xxxxxxxxxxxxx>
Date: Wed, 1 May 2002 11:16:15 -0400
Reply-to: freeciv-data@xxxxxxxxxxx

 Per I. Mathisen [30/04/2002 09:46] dijo/said:
>I've just committed a patch that dramatically changes the way natural city
>names are being handled.
>Now you can link terrain with city names by adding parantheses and the
>name of the terrains to look for or ignore. You can use ! to indicate that
>the city should not be built near given terrain. Examples:

I've been away for some time - as a matter of fact, ever since natural
names were being first discussed. I am ready now to take care of the
rulesets I made, and am a bit confused over the intention of the
feature: I seem to remember that natural names were supposed to be used
for city names that clearly identified some terrain condition. For
example, a city called "Montefrío" ("cold hill") should be marked as a
hill city because of its name, whereas "Barcelona" couldn't be marked as
a coastal one because its name doesn't say "coast" anywhere, even if the
city actually is. Am i right?

BTW, where's the keywords list for modifiers?

[Prev in Thread] Current Thread [Next in Thread]