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November 2005 thread index
freeciv-ai November 2005
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Last Modified: Wed Nov 30 19:18:07 2005
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[freeciv-ai] Re: [Freeciv-Dev] (PR#12682) AI Ignores Building Effects for Tech. Wants
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Benedict Adamson
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2005/11/30
[freeciv-ai] Re: [Freeciv-Dev] (PR#12682) AI Ignores Building Effects for Tech. Wants
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Jason Short
,
2005/11/30
[freeciv-ai] Re: AI personalities
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Per Inge Mathisen
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2005/11/05
[freeciv-ai] Re: (PR#14368) AI concentrates its navy around huts.
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Per I. Mathisen
,
2005/11/02
[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
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Per I. Mathisen
,
2005/11/02
[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
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Christian Knoke
,
2005/11/02
[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
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Jason Short
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2005/11/02
[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
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Per I. Mathisen
,
2005/11/02
[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
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Jason Short
,
2005/11/02
[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
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Christian Knoke
,
2005/11/02
[freeciv-ai] Re: (PR#14529) AI keeps building already present in a city.
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Per I. Mathisen
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2005/11/02
[freeciv-ai] Re: (PR#14529) AI keeps building already present in a city.
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Jason Short
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2005/11/02
[freeciv-ai] (PR#14529) AI keeps building already present in a city.
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Mateusz Stefek
,
2005/11/02
[freeciv-ai] (PR#14518) AI cannot declare war again
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Mateusz Stefek
,
2005/11/01
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