Complete.Org: Mailing Lists: Archives: freeciv-ai: November 2005:
[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack

[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: chrisk@xxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 2 Nov 2005 12:24:19 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: >

On Wed, 2 Nov 2005, Jason Short wrote:
> >>Barbarians do autoattack even if server setting for auto attack is false.
> >
> > This can only happen, AFAICT, if the AI difficulty setting is set to
> > 'experiemental'. In that case, it is not a bug, however.
> I disagree and think that it is a bug (misfeature).

What is?

  - Per

[Prev in Thread] Current Thread [Next in Thread]