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[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
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[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack

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To: chrisk@xxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 2 Nov 2005 12:17:49 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14491 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14491 >
> 
> On Fri, 28 Oct 2005, Christian Knoke wrote:
> 
>>Barbarians do autoattack even if server setting for auto attack is false.
> 
> This can only happen, AFAICT, if the AI difficulty setting is set to
> 'experiemental'. In that case, it is not a bug, however.

I disagree and think that it is a bug (misfeature).

-jason





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