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[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
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[freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack

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Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#14491) barbarian autoattack
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Wed, 2 Nov 2005 09:42:54 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14491 >

On Wed, Nov 02, 2005 at 09:28:05AM -0800, Per I. Mathisen wrote:
> On Fri, 28 Oct 2005, Christian Knoke wrote:
> > Barbarians do autoattack even if server setting for auto attack is false.
> 
> This can only happen, AFAICT, if the AI difficulty setting is set to
> 'experiemental'. In that case, it is not a bug, however.

That's right, AI was set to experimental.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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