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[freeciv-ai] Re: AI is really confused about wonders

[freeciv-ai] Re: AI is really confused about wonders

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To: Eddie Anderson <saywhat@xxxxxxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: AI is really confused about wonders
From: Per Inge Mathisen <per@xxxxxxxxxxx>
Date: Fri, 11 Feb 2005 11:51:09 +0000 (GMT)

On Fri, 11 Feb 2005, Eddie Anderson wrote:
>   Would it be possible to copy the "want ferry" code and modify it
> to do "want caravan"?If so, then maybe I have a solution to the
> problem of creating "want" forcaravans in some cities.See below.
>   Does the "want ferry" code also influence the AI's want for
> ferry-building techs?If so, then maybe the "want caravan" code
> could be made to increase the AI's want for the "Trade" tech.Does
> this seem feasible?

No. The ferry code is very different from anything we could use for
wonders, IMO.

>   This frustrates me too.  In fact, it is currently my biggest
> complaint about the AI.The AI looks very stupid when it does this
> over and over again.

Ok, I will look at this.

>   Could the AI's wonder building decisions be centralized?  I have
> an idea that works by simply restricting each AI civ's building
> choices.The restrictions I have in mind are these:
>   If the AI followed these rules, then it would appear to be
> vastly smarter than it does now.I hope that someday, if the AI can
> be taught to make reasonablewonder-building decisions by other
> means, then these restrictions could be removed.Until that day, I
> would like to see a method like this tried.

Thanks, this sounds like a reasonable solution. I will see if I can write
some code to implement it.

  - Per

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