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[freeciv-ai] Re: (PR#8992) Patch: Building ferries

[freeciv-ai] Re: (PR#8992) Patch: Building ferries

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To: Gregory.Berkolaiko@xxxxxxxxxxxxx
Subject: [freeciv-ai] Re: (PR#8992) Patch: Building ferries
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 30 Oct 2004 07:04:55 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: >

On Sat, 30 Oct 2004, Benedict Adamson wrote:
> > Why use braces around code that does not need it?
> I like doing that to emphasise that a code is a single section. If it's
> incompatible with the consensus style for Freeciv, I'll change it.

I don't think we have discussed it, but no other code does it this way.

> > Lastly, I sometimes with this patch see that the AI no longer builds
> > ferries to transport settlers. Although other times it works perfect.
> Can you be more specific? Do you have an auto game?

No, but I have a savegame. The first player (who I watched) stayed on his
starting island all the game. The other players seemed content to do the
same. Other games I watched did not have this problem.

  - Per

Attachment: ferryfsck.sav.gz
Description: application/gunzip

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