[aclug-L] Re: SVGAlib/Quake question
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> First off xquake won't run at all.
i could never get it working either
> squake has a problem with the mouse. When I ran from my account, the mouse
> didn't work at all. That was because I didn't have write access to /dev/psaux.
i had the same problem. mouse works as root only.
tried setting psaux to 666 but that did not fix mine.
i've been using the -> keys :-(
> Got that fixed, but now the game acts like it's getting constant input from
> the
> mouse. It fires constantly (when I'm not touching the button) and keeps
> running
> uncontrollably in circles!
my guess would be the mouse.
when running as root my mouse works perfect.
it a low dollar dexxa three button.
>
> My mouse is a Microsoft PS/2 mouse, and the mouse line in libvga.config says:
>
> mouse Microsoft
>
> I thought that was right...
>
> The quake HOWTO talked about interference with GPM, so I killed that, no
> difference. It also talked about setting mouse_accel_type to normal, again, no
> difference. What gives?
>
> I looked around and didn't see another SVGAlib game on this system to test it
> with. Any ideas there?
>
> Thanks,
> Greg
--
phrostie@xxxxxxxxxxxxx
Oh I've slipped the surly bonds of dos
and danced the skies on LINUX silvered wings.
http://www.cottagesoft.com/~phrostie/cad-tastrafy
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