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[Freeciv] naval attacks on undefended cities
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[Freeciv] naval attacks on undefended cities

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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] naval attacks on undefended cities
From: Sam Steingold <sds@xxxxxxx>
Date: Tue, 01 Nov 2005 09:21:27 -0500
Reply-to: sds@xxxxxxx

navy cannot damage an undefended city.
(ergo: a city on a 1x1 island is invulnerable until marines arrive).
proposal: a naval attack on an undefended city reduces population by one
and/or destroys a building with probability depending on the ship's
firepower.  The ship suffers damage the same way as if it were attacking
a settler.


-- 
Sam Steingold (http://www.podval.org/~sds) running w2k
<http://www.honestreporting.com> <http://www.jihadwatch.org/>
<http://www.palestinefacts.org/> <http://www.camera.org> <http://pmw.org.il/>
Cannot handle the fatal error due to a fatal error in the fatal error handler.




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