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[Freeciv] naval attacks on undefended cities

[Freeciv] naval attacks on undefended cities

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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] naval attacks on undefended cities
From: Sam Steingold <sds@xxxxxxx>
Date: Tue, 01 Nov 2005 09:21:27 -0500
Reply-to: sds@xxxxxxx

navy cannot damage an undefended city.
(ergo: a city on a 1x1 island is invulnerable until marines arrive).
proposal: a naval attack on an undefended city reduces population by one
and/or destroys a building with probability depending on the ship's
firepower.  The ship suffers damage the same way as if it were attacking
a settler.

Sam Steingold ( running w2k
<> <>
<> <> <>
Cannot handle the fatal error due to a fatal error in the fatal error handler.

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